Monday, March 13, 2006

Worst Person in Videogames: Starforce Edition

Anyone who listens to the This Week in Tech podcasts (at least the main TWIT podcast) should know much of the technology community's objection to copy protection. Much of the complaints of copy protection, for those who don't already know, run to compatability issues to impeding of people's fair use (here: http://en.wikipedia.org/wiki/Fair_use)
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Well, this whole thing started when a Digg post misinterpreted (I'll stick with that terminology to play it safe) a quote by the developers of Calactic Civilizations 2 (GC2) that they wanted people to pirate their game. An hour didn't even pass by before another Digg post showed their reply (here: http://forums.galciv2.com/?ForumID=161&AID=106741) that the developer DOES NOT want their game to be pirated, but they don't like DRM or copy protection as they are.

They revealed in the post that the company behind the Starforce copy protection posted a torrent of GC2, then took it down (story: http://www.1up.com/do/newsStory?cId=3148721).

I haven't read the original Starforce post (the story says it still exists), but Starforce was already on shakey ground. Allegations of poor program design which has lead to computer parts (notably optical drives) failing and some spyware-like activity (like not being able to uninstall it, even after the game it was protecting is).
Now we seem to have something that looks like either hypocracy or a form of extorsion. On one hand, they were supporting the very thing they were fighting. On the other hand, it is them saying, "If you don't use our product, this is what is going to happen."

Starforce is already infamous as it is. This just shows that they don't care about their customers, either the end user or the content producer. For that, they get the Worst Persons in Videogames award.

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