Gaming Spin: PS3 Demo edition
With the PS3, once again, not playable, the more or less tech demos try to show what the PS3 is capable of. Metal Gear Solid 4 shocked people the same way Killzone 2 did at E3. Hideo Kojima had a presentation that showed that the trailer was running in real time (story: http://www.1up.com/do/newsStory?cId=3143916 ).
However, I suspect this is the same issue as the Killzone 2 trailer has. It's not that it isn't running in real time (in other words, actually rendering all the polygons and details), but I suspect that this won't be seen when you're actually playing the game.
Two things are probably happening, at least to what I think. First, this isn't running on the PS3. This is highly likely since many of the X-Box 360 titles weren't actually running on the 360 hardware, but on other systems (including Apple G4's). Even at TGS, the Gears of War demo wasn't running on the hardware. As is, we don't even know that the PS3 hardware is even finished. There were reports after E3 that the graphics card for the PS3 hasn't even been finished.
The second is also likely that the game isn't even running. While graphics do take alot of the processing power, there are other forces at work in a game. Physics is something that has been put to the forefront with Half Life 2. Everything that you see, hear and do takes up processing power. If all you show is a prescripted sequence, you can show a much prettier picture because the computer has nothing else to do. Even the sound has only one track to follow, rather then activating and playing twenty different sound effects at a time.
For the first generation, PS3 games will look much closer to Resident Evil 4 (Gamecube version) then the demo of Killzone 2 or MGS4. You have to remember, the first generation tends to have much poorer graphics just because of the fact that developers have yet to work with the new hardware. This will be more so with the PS3's Cell, which has several cores for developers to work with. If you are to see Killzone 2 or MGS4, it will be at least a year into PS3's lifespan.
However, I suspect this is the same issue as the Killzone 2 trailer has. It's not that it isn't running in real time (in other words, actually rendering all the polygons and details), but I suspect that this won't be seen when you're actually playing the game.
Two things are probably happening, at least to what I think. First, this isn't running on the PS3. This is highly likely since many of the X-Box 360 titles weren't actually running on the 360 hardware, but on other systems (including Apple G4's). Even at TGS, the Gears of War demo wasn't running on the hardware. As is, we don't even know that the PS3 hardware is even finished. There were reports after E3 that the graphics card for the PS3 hasn't even been finished.
The second is also likely that the game isn't even running. While graphics do take alot of the processing power, there are other forces at work in a game. Physics is something that has been put to the forefront with Half Life 2. Everything that you see, hear and do takes up processing power. If all you show is a prescripted sequence, you can show a much prettier picture because the computer has nothing else to do. Even the sound has only one track to follow, rather then activating and playing twenty different sound effects at a time.
For the first generation, PS3 games will look much closer to Resident Evil 4 (Gamecube version) then the demo of Killzone 2 or MGS4. You have to remember, the first generation tends to have much poorer graphics just because of the fact that developers have yet to work with the new hardware. This will be more so with the PS3's Cell, which has several cores for developers to work with. If you are to see Killzone 2 or MGS4, it will be at least a year into PS3's lifespan.
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